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Topic: Topit Questions
Message: Posted by: Ron Giesecke (Jul 25, 2018 10:00AM)
I am wondering about Topit logistics.

I have a situation in which I need one, but I need it specifically to vanish two items that, under no circumstances--can be allowed to collide. First because of "talk" and second, because of damage.

Is this possible without installing two of them?
Message: Posted by: Bill Hegbli (Jul 25, 2018 02:19PM)
If you use the Ammar Topit design, that allows for retrieval of the item, you cold simply put your hand in your pocket and move the item to the jacket pocket.

Most topits are designed to have the item travel to the rear of the Topit, so they may talk, if it a ball that rolls easily in the Topit.

There is also a Topit that the item can be retrieved from the back of coat, for later production. That may be more to you liking.

I don't know what you mean by damage. In order to use a Topit, I found the item must have some weight to it. If is fragile, then I would use another method.

Depending on your clothing, a simple small handkerchief stuffed in your breast pocket can be used to ditch items a well. Same goes for the side pockets in a jacket.
Message: Posted by: Ron Giesecke (Jul 26, 2018 03:34PM)
Thank you, Bill.
Message: Posted by: DadMagic (Sep 3, 2018 11:04AM)
Can you use TKO 2.0 for one and Topit for the other item? I have not mastered my TKO 2.0 , but from what I can tell, it may be able to take 2 smaller items without "talking".
Message: Posted by: Bill Hegbli (Sep 5, 2018 06:14AM)
From the demo and I don't believe TKO would work much for anything but coins. It appears to many accidents can happen. Good question, which someone who purchased it would chime in.