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Adam V
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I used to use Aronson's stack but got frustrated with it when I discovered that just about every single effect (stack specific effect I mean) was another variation on a poker/bridge deal effect. I'm currently using Tamariz's stack. I don't actually have his book so I'm hoping that there will be some very good stack specific tricks within it Smile
Adam V - 9 out of 10 dentists recommend him.
rmorrell
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I'm currently trying to memorise the Tamariz stack using a method described by John Lovick in his Skinny Lecture notes (which btw are for the money and the amount of things that I have used, probably the best lecture notes I have had in a while).

Basically its similar to the Mnemonics way of memorising, but a bit simpler, basically you think of 52 silly pictures/phrases/connections for the numbers and the same for the cards, and then make mental images between the two. I urge you to buy the notes if you want to know more, as John goes into it in detail as well as providing examples.

I agree with Doug when he says that "the deck is not truly memorized until the intermediate constructions have "fallen away", and you actually know the stack." I am doing the first 30 cards at the minute, and I find some I just know without having to fall back on the mental image, and some I still have to sometimes go back to the crutch, I hope with a few more days/weeks/months work then all the cards will happen like that.

For practice purposes I have made up a flash deck, in stack order with the numbers written on the back of the cards, and am practicing by shuffling the order, and mixing them face up and face down so I get to translate both ways.

Lastly I don't mind admitting that I am very poor at Maths which is why I gave up on some of the 'algorithm' stacks as I tend to think more in pictures if that makes any sense Smile

Rich.
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korttihai_82
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There is a lot of information about memorized deck avaible at http://www.simonaronson.net for free! Everybody should check it out. Smile
ASW
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I've long held the view that the in-built features of many stacks are usually effects that can be better accomplished by sleight of hand or by a non-memorised stack (or a no-brainer simple stack). The exception to this rule, in my view, would be Mike Skinner's first stack in Classic Sampler, which leads into the Vernon Poker Deal, a tremendous gambling routine.

To my way of thinking, preserving a stack for a spelling routine is wasted effort. I'd rather do one killer stack effect (Steve Ehler's Three Card Location, Darwin Ortiz's Zen Master, or any number of Aronson's feature effects) and then do some sleight of hand effects than molly coddle the deck to milk one weak effect out of the stack. I guess I'm probably alone in this...

On another matter. Adam V mentions learning Tamariz's stack after ditching another stack. How hard did you find this process? Was it also by brute force?

Andrew
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Ron Giesecke
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I need to get on with one of the methods, because Darwin Ortiz's new book is going to have some (what I unsderstand to be) killer adaptations of the memorized deck. I happen to think that a "system," as it were, is merely a comfort-zone that is supposed to cut the time liability out. Here is the method I will be using: (and this is my personal manuscript, as yet unreleased)

1) Buy a new deck, remove the jokers and shuffle, shuffle, shuffle.

2) Write down this haphazard order on a piece of paper.

3) keep the piece of paper from your two-year-old.

4) Start memorizing.

I know I know. Brilliant. Ok, I'm being a smart aleck, but that is the way I will be going. Repetition has afforded many of us the uncanny ability to:

Recite verbatim, the first fourty-five minutes of Monty Python and the Holy Grail.

Break into an impromptu rendering of "Conjunction Junction," or for that matter, any of the "School House Rock" intermissions that graced our childhood cartooning marathons.

Have an encyclopedic grasp of sports statistics, ad nauseum, to the consternation of our wives, and other related functionals.

So, if anybody has a specific order that is both haphazard and logically conducive to the process, I'd like to know that. But beyond this, the rest is just pure, unremunerated toil.

In mutual struggle,

Ron
Adam V
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Andrew,

It wasn't that hard because I had become disillusioned with the Aronson stack a while before learning Tamariz's. By that time I had just about forgotten it all.

This might be interesting to you, After learning Tamariz's stack I eventually stopped practicing it and managed to forget everything. A couple of months later I picked it up again and was able to perfectly rememorise it in about an hour.
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Lance Pierce
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Ron,

I've known people to memorize random decks before, and that's perfectly fine, because a memorized stack is a memorized stack, and the mere fact that you have one will allow you access to miracles that are beyond explanation. HOWEVER...there's sound reasoning behind the sentiment that if you're going to go through the trouble to learn one, you can maximize your investment by learning one that has built-in features.

Because of this, I'd recommend one of two: either Simon Aronson's stack or Juan Tamariz's. Juan's (or an offshoot of it) can be generated from a new deck order, and it has interesting properties in that you can get in and out of Staystak situtations (or other cyclical setups) as you do your routines. Simon's is very good as well, and even though he's been using it for decades, he continues to find new effects that arise out of the inherent relationships between the cards in the stack (his latest book, for instance, Try The Impossible, contains a whole chapter of effects that come out of the Aronson stack, but which DON'T rely on knowing the stack in order to be able to do them). Simon has built into the stack spelling effects, poker deals, card locations, a lie detector effect, etc. ... and this is even before you get to the memory part of it. The fact is, though, that these effects are the least interesting part of the stack...Aronson has work on interlaced chains and the similar that really blow people away.

I guess my point is, as long as you're going to pick up the shovel anyway, you just as well dig a hole you can get some good water from.

Cheers,


Lance
ASW
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Ron,

Check out page 36 of Mike Skinner's Classic Sampler, for a stack out of NDO.

If Tamariz' stack is out of NDO, as Lance indicates, that would be a good choice.

Andrew
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Lance Pierce
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It is out of NDO, but the order in European decks is different than decks in the USA, which is why I said that one may have to settle for an "offshoot" of the stack here. But it's basically: take the deck out, X faroes, run X cards, etc., and you're in.

Cheers,


Lance
Ron Giesecke
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Lance,

I totally agree with you, as maximizng the practicality of the stack would be an important issue of planning.

I have the Aronson stack in front of me (sans any real elucidation) and am looking through it to see if there are any pat poker hands incrementally spaced through it. I am sure there are.

Perhaps I sounded a bit glib before. I meant only to assail the short-cut idea to memorizing anything--mnemonics are a great scaffolding for the effort, but the building must eventually stand on it's own (and that shovel you referenced will always be handy as well).

I like your posts, both here, and in the Genii Forum as well.

Regards,

Ron
Burt Yaroch
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Thanks Ron. Now I've got that stupid "Conjunction Junction" song in my head.

Hey if poker deals are your fancy the Tamariz stack kills. You can deal a full house or four of a kind in any value called for. Plus the royal straight flush, what everyone wants to see, is a killer.

And the NDO is killer. Very easy to get into.
Yakworld.
Ron Giesecke
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Burt,

Sorry about backing up your musical memory's septic system. I'll knock it off.

I'll look into the NDO one as well. Looks like my original, smart-alecky premise has been blown to smithereens by a bunch of nice people Smile

Thank you.

Ron
Lance Pierce
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Hi, Ron,

And thanks. I've always enjoyed your posts as well.

I'm one who feels that the memorization is actually better attained without mnemonics, but that's a personal choice. Someone one posted a method here to learn a deck that was just about identical to what I did, but briefly, here it is:

Get a red-backed deck. Set it up. With a Sharpie, write the stack number on the back of each card. Take the first 3-5 cards. Memorize them front and back. In about five minutes, you'll be able to call the card or stack number from either side. When you have those down cold, take 3-5 more. Learn the entire group, front and back. Go through them face up, call out the stack numbers. Go through them face down, call out the faces. Shuffle them face up and face down, and go through from top to bottom, forcing you to go back and forth from stack number to faces. Go through the packet the other way, forcing you to cover all the surfaces. Add 3-5 more. Repeat.

You'll have the entire stack down cold in about four days tops without any calculations or formulas, and you'll probably never forget it.

Both Aronson's and Tamariz's are great, and both have poker deals available to you. If I remember, Aronson has more than one built into his (and I'm sure that Tamariz has more than one available because of the ability to slide from the main stack to cyclical ones). It comes down to preference.

Above all, though...have fun!

Cheers,


Lance
Seth
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Speaking of Tamariz's memorised deck, any of you guys have any idea when his book on the topic will be released in English?
Burt Yaroch
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Any day now. Smile

That's what they've been saying for about a year.
Yakworld.
Magicrma
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If knowing the location of a card in a prestacked deck is what you want there are a lot of deck systems out.
If you want of be able to memorize a shuffled deck after seeing it once try "The Memory Book" by Harry Lorayne & Jerry Lucas. I'm sure there are other memory books available.
Smile
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Dennis Loomis
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As one who uses it regularly, I am a BIG fan of the Aronson Stack. The variety of effects that have been created with the stack is mind boggling. It's certainly not just all poker deals. Although if you like them, you can deal ANY hand of poker called for. And, Simon's full 3 phase poker deal is far superior to the Vernon Poker deal.
But there are spelling effects, lie detector effects, mind boggling location effects galore, and much, much more. There is no stronger piece of stand up mentalism with cards, IMHO, than Histed Heisted done with the Aronson Stack. One of the strongest close up routines I do is his Birthday Book routine. By using his stack it becomes so much, much cleaner than the original Elmsley version. Mike Close has some brilliant work on the Birthday Book with the Aronson stack.
Remember that a memorized deck is a full deck of key cards, contains within it all of the built in features ready to do at any time, and also allows you to force any card you like at any time in an incredibly clean manner. If you do card magic, you cannot understand what a powerful tool a true memorized deck is until you really start to work with it in the real world. In short, get all of Simon's Books, devour all the free stuff on his web site, and start using some of it. You'll never regret it.
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HiveMind
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Just to add to Dennis' comment about the
poker hands in the Aronson, Let's say you
are sitting around playing a game with some
people (or a mock game) 2, 3, 4 5 people
it doesn't matter as the dealer you will win
but they WILL bet on their hands so you can
actually collect the (imaginary?)pot. It is ingenious I think.

"Try the impossible" is his newest book and
I must say it is brilliant. You don't need
to have memorized any stack for most of the
effects. Infact he doesn't work with a stack
at all for his first chapter, he just uses
principles of a memorized deck in the tricks
in that chapter. The second chapter is the
best in the book IMO, and the last chapter
is all about the built in effects of the stack. The one thing I think he should have
put into this book is a treatment on memorized deck work, because this book doesn't really touch what a memorized deck
can actually do, it just gives you many many
tricks you can do before you even memorize
one. Great Book otherwise.
"Free will is an illusion." - B.F. Skinner
MarkFarrar
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I agree with most of the comments about "Try The Impossible", but most of his thoughts about memorised decks are covered in "Bound To Please", "The Aronson Approach" and "Simply Simon", all of which are excellent.
Mark S. Farrar

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Scott Cram
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One of my favorite oft-overlooked memorized deck tricks is David Harkey & Eric Andersen's "OutSmart" from their book "AH-HA!".

As you shuffle the deck, you ask someone, "What's your very favorite playing card?"

When they reply, you spell "Y-O-U-R F-A-V-O-R-I-T-E P-L-A-Y-I-N-G C-A-R-D" (one card for each letter), and the last card is the very card they named!

The method is very difficult to discern. Any audience member who could even concieve of the method would immediately disregard the method, as it seems like it would be too much work for a quickie card trick.

BTW, for you memorization fans, here's my updated list of memory-related effects and where to find them:


Articles -

General Observations On The Memorized Deck - A general introduction to memorized deck magic, Card Ideas of Simon Aronson, The, Simon Aronson

Jazzin - Details of an improvisational routine done with a memorized deck, Workers 5, Michael Close

Key Codes - Discussion of various mnemonic codes for cards, the alphabet, etc, Memory of the Mind, Eddie Joseph

Lazy Magician’s Memorized Pack - An excellent random-looking stack that easily allows the performer to know the exact location of any given red card, Concepts & Deceptions, Barrie Richardson

Lazy Memory - Various improvements to the classic Lazy Man’s Card Trick offered by the use of a memorized deck, Simply Simon, Simon Aronson

Memories Are Made Of This - A general introduction to memorized deck magic, http://www.simonaronson.net/, Simon Aronson

Memorized Math - Thoughts on mathematical principles applied to a memorized deck, Aronson Approach, The, Simon Aronson

Memory Page, The - A full memory course available free on the web, URL: http://www.premiumhealth.com/memory/

Mind Tools - Memory Techniques and Mnemonics - Another full memory course available free on the web, URL: http://www.demon.co.uk/mindtool/memory.html

Nikola Card System - How to memorize and apply the Nikola Card System, The Encyclopedia of Card Tricks, Jean Hugard

On The Memorized Deck - Details on choosing, learning, and handling a memorized deck, Workers 5, Michael Close

Open Index, The - Thoughts and ideas concerning the use of a memorized deck as an open index, Simply Simon, Simon Aronson

Simon’s Flash Speller - How to instantly calculate the number of letters required to spell any card, Try The Impossible, Simon Aronson

Stack To Remember, A - General thoughts on memorized decks, as well as specific details of the Aronson stack, Stack To Remember, A, Simon Aronson

Taking Advantage of One’s Position - The evolution and use of the Self-Position principle, Simply Simon, Simon Aronson

T. K. Over Time - How to use mnemonics to generate unique cold readings for each person, Linking Ring - November 1990, Rudy Hunter

Total Recall - Yet another full memory course available free on the web, URL: http://www.acs.ucalgary.ca/~mueller/TOTAL/total.html

Tuesday Night With Ahab, Einstein and the Queen of Halloween - A new mnemonic system for remembering cards, MAGIC - January 1999, Stan Allen (Trick by Bob Farmer)

Undo Influence - A new principle of card magic which allows you to control the positions of two unknown cards, while keeping entire deck stacks intact, Try The Impossible, Simon Aronson


Legitimate Memory Demonstrations -

400 Digit Recall - A spectator calls out a set of coordinates from A1 to J10 from a 10x10 grid, and the magician recalls the four digit number located at that point, How To Develop A Super Power Memory, Harry Lorayne

Alphabet Trick, The - Performer can repeat the numerical position of any letter in the alphabet, or repeat the alphabet backwards, Zufall’s Memory Trix No. 2, Bernard Zufall

Amazing Magic Square and Master Memory Demonstration, The - The performer shows a blackboard with a 4x4 square, each square labeled with a letter from A-P. First, a number is chosen. Next, sixteen objects are called out by the audience, with each object being written in one square. The performer is then blindfolded, and people asked to call out squares or objects, and the performer recalls them. The performer also gives a number to be placed in each square, and when complete, the square totals the number given by the audience in 24 different ways, The Amazing Magic Square and Master Memory Demonstration, Orville Meyer

Amazing Memory Test, The - 20 to 30 objects are called out by the audience, and the performer recalls the objects and their order, 13 Steps to Mentalism, Tony Corinda

American Recall - Performer is able to recall all the American states, capitals, Presidents, Vice-Presidents, and the 100 largest cities in and out of order, Zufall’s Memory Trix No. 2, Bernard Zufall

Barrie’s Move a Card - Performer memorizes a shuffled deck, one card is moved, and the performer can tell which one, Theater of the Mind, Barrie Richardson

Calendar Memorizing - Any date from January 1, 1752 to December 31, 2399 is given, and the day of the week is recalled, Zufall’s Memory Trix No. 3, Bernard Zufall

Card Pairs - 10, 15 or more people select two cards each and show them to the performer. After the cards are all turned face down, spectator shows one card, and performer names the other, The Memory Book, Harry Lorayne

Cloak Room Attendant, The - 20 objects are exchanged for tickets, and set on a tray. The performer then manages to give everyone in the audience their objects from memory, Memory of the Mind, Eddie Joseph

Dollar Bill Trick, The - 3-6 people each show you a dollar bill from their wallet, and performer later recalls all the serial numbers, Zufall’s Memory Trix No. 5, Bernard Zufall

Double Dealing - Performer takes a borrowed, shuffled deck and memorizes two cards at a time. The two piles are given to two spectators, and the performer can state who has which cards, Memory of the Mind, Eddie Joseph

Fusillade - 20 audience members introduce themselves and select cards (which are returned to the deck & lost). Performer finds each and every card, and recalls each spectator’s name while doing so, Fusillade, Doc Eason

Human Encyclopedia (Walking Almanac) - Cards with various encyclopedic information are passed out to the audience, and the performer recalls all the information requested, even reciting numeric information backwards, Zufall’s Memory Trix No. 6, Bernard Zufall

Hide ‘N Seek Cards - Several spectators select cards, and name them along with a hiding place. When hiding places are called out, performer names the card and vice versa, The Memory Book, Harry Lorayne

Identifying the Personality - Several business cards are exchanged with the audience, and each audience member has a seven-digit number created for them. The performer is then able to recall the seven-digit number associated with each person, Memory of the Mind, Eddie Joseph

Knight’s Tour Plus - 64 spectator’s names are recorded on a chessboard. Without looking, performer calls out spectator’s names, so as to effect a knight’s tour, Encyclopedia of Impromptu Magic, Martin Gardner (Trick by Koltanowski)

Locating the Page - Several people select playing cards, and place them into a book. As they do so, they name the playing card and the page number. The performer is then able to recall any page number given the card name and vice-versa, Memory of the Mind, Eddie Joseph

Magazine Memorizing - Spectator calls out a page number in a magazine, and the magician recalls notable details about the page, Zufall’s Memory Trix No. 1, Bernard Zufall

Memorizing A Deck Of Playing Cards - A deck of cards is shuffled by a spectator, and then examined by the performer. The performer is then blindfolded and can recall all the cards in and out of order, Zufall’s Memory Trix No. 4, Bernard Zufall

Memorizing a Magazine - Spectator calls out a page number in a magazine, and the magician recalls notable details about the page, URL: http://www.acs.ucalgary.ca/~mueller/TOTAL/stu.html

Memorizing Numbers - A spectator calls out a set of coordinates from A1 to J10 from a 10x10 grid, and the magician recalls the three digit number located at that point, Zufall’s Memory Trix No. 5, Bernard Zufall

Mental File Index - 20 to 30 objects are called out by the audience, and the performer recalls the objects and their order, Zufall’s Memory Trix No. 2, Bernard Zufall

Mental Shopper - Five items are named, and the performer recalls all the prices and totals them together, The Linking Ring - May 1993, Doug Canning & Tom Craven

Miracle Memory - 20 items are called out and put on a list. Performer, without looking at the list, can recall each item and its position, Entertaining with ESP, Tony Doc Shiels

Missing Cards - Five cards are removed from the deck, and the magician names them after looking over the remaining 47, You Can Remember - Session 10, Bruno Furst

Missing Cards - Up to 13 cards are removed from the deck, and the magician names them after looking over the remaining cards, How To Develop A Super Power Memory, Harry Lorayne

Missing Numbers - All but 5 numbers from 1 to 100 are shouted out by the audience, and the magcian recalls which five where never called, URL: http://www.acs.ucalgary.ca/~mueller/TOTAL/stu.html

Numbered Cards, The - 30 cards are handed out to spectators, and each spectator calls out an object, with the numbers being called out of order. The performer then recalls all 30 objects in order, Memory of the Mind, Eddie Joseph

Objects in the Dark - Fifteen articles are borrowed from the audience, and set on a tray. Cards are selected by spectators, along with one of the borrowed objects. Later, the performer is able to recall the name of the card given the object, or vice-versa, Memory of the Mind, Eddie Joseph

Octillions - 10 people each write down 3 numbers and performer is able to recall all 30 digits in and out of order, Zufall’s Memory Trix No. 5, Bernard Zufall

Photographic Memory, The - 10 spectators call out a banknote serial number and their initials. Performer can recall all serial numbers and initials, 13 Steps to Mentalism, Tony Corinda

Remembering Playing Cards in Connection with People - 12 people pick cards, and performer recalls who has what card, You Can Remember - Session 10, Bruno Furst

Seeing Through The Bag - 6 bags of different colors are handed out to spectators, and three articles are placed in each bag. As each bag is chosen, the performer is able to recall the objects in each bag, Memory of the Mind, Eddie Joseph

Super Memory - The cards are shuffled, and then called out at the rate of one card every few seconds, and magician can instantly recall the location of each and every card, 101 Easy-To-Do Magic Tricks, Bill Tarr

Tarbell Rapid Memory Act, The - 20 to 30 objects are called out by the audience, and the performer recalls the objects and their order, Tarbell Course in Magic - Vol. 8, Harlan Tarbell

Tony Andruzzi’s Magazine Memory Act - Pages of a current magazine are distributed among the audience. The audience calls out page numbers, and performer describes the page in detail, Tony Andruzzi’s Magazine Memory Act, Tony Andruzzi


Covert Use of Memory Technique -

Almost Real Mind Reading - Performer divines multiple randomly-chosen cards, Theater of the Mind, Barrie Richardson

Angel’s Flight - Three selected cards are divined in increasingly impossible manner by the performer, Theater of the Mind, Barrie Richardson

Any Card at Any Number - Spectator names a card, and a number from 1-52. The named card is found at the named position, Theater of the Mind, Barrie Richardson

Any Card, Then Any Number - Any card is named, then any number is named. The deck is dealt down to the number, and the named card found. This is then repeated with the spectator’s roles reversed, Aronson Approach, The, Simon Aronson

Automantic - Spectator deals two piles of fortune cards, one for himself, and one for the performer. Both fortunes prove amazingly accurate, San Francisco Notes, Max Maven

Bait And Switch - A spectator names a number from 1-52, shuffles the cards, and selects a card. The card is returned to the pack and shuffled. The spectator then takes the deck behind his back, does a little work, and announces that the selected card is in the named position. The position is then delt to, and the selected card found there. Interestingly, the deck begins shuffled, and finishes in your stacked order, Aronson Approach, The, Simon Aronson

Birthday Book, The - After a spectator names her birthday and selects a card without looking at it, she looks up her birthday and notes which card is written in it - the same card she selected, Workers 5, Michael Close

Card Stab, The - After a deck is wrapped in a napkin, a card is named and the magician stabs next to it with a knife, Workers 5, Michael Close

Case of Simple Logic, A - A spectator’s selected card is quickly and cleanly named, Desert Brainstorm - Vol. 2, Larry Becker

Center Cut Location - The spectator pulls a block of cards from the center of the deck, and looks at the card he cut to. The cut portion is then dealt out into any number of piles desired by the spectator, and the spectator hands the pile containing his card to the performer. The performer, still with a turned back, instantly locates the selected card, Card Ideas of Simon Aronson, The, Simon Aronson

Challenge Memorized Paraoptic - 20 words are called out by the audience and written down on file cards. A spectator then cuts the stack of file cards face down, and puts the top two file cards in his pocket. The remainder are sealed in an envelope. The performer then turns around and divines which two cards are in the spectator’s pocket, http://www.connoisseur-conjuring.org.uk/ (tricks section, members only), Phillip Jones

Chess Knight Memory Feat - A spectator chooses a square on a chessboard, numbered from 1 to 64, as a starting point, and the magician, starting at that square, moves the knight using only legal moves and stops on each square only once, Zufall’s Memory Trix No. 6, Bernard Zufall

Chess Knight’s Tour, The - A spectator chooses a square on a chessboard, numbered from 1 to 64, as a starting point, and the magician, starting at that square, moves the knight using only legal moves and stops on each square only once, Tarbell Course in Magic - Vol. 8, Harlan Tarbell

Children’s Yard Sale, The - The performer shows a box of cards purchased from a kid’s yard sale. A spectator names a card. The performer turns the case over to show a price. The performer counts down to the number given by the price, and the named card is found there, Wise Guy, Harry Anderson

Clairvoyance - Blindfolded medium divines cards selected by audience, concluding with a game of psychic blackjack, MAGIC - December 1992, Stan Allen (Trick by Alan Wakeling)

Crosswords - Spectator selects a word from a partially-filled crossword puzzle, and the performer divines the word (Also contains details of Numper - Max Maven’s mnemonic progressive anagram list!), Life Savers, Michael Weber

Dissolving the Berglas Problem - Spectator names a card, and a number from 1-52. The named card is found at the named position, Linking Ring - March 1994, Barrie Richardson

Death After Dinner - After choosing a victim, method of death, and killer with the magician out of the room, the magician returns, and announces the victim, how they were killed, and who the killer is, The Linking Ring - October 1987, Max Maven

Do You Want to Continue? - A named card is found to be the only card in the same position in two different decks of cards, Theater of the Mind, Barrie Richardson

Everybody’s Lazy - Two spectators freely select cards, and replace them in the deck. The performer announces the position of the cards, and the spectators count down to find them. This is then repeated with the spectators naming the position of the performer’s selected card, Simply Simon, Simon Aronson

Flushed With Success - A selected card attracts four other cards- completing a royal flush, Workers 5, Michael Close

Fooled - After a spectator pushes two cards out of the deck, magician uses one to determine the identity of the other, and uses the second to determine how far down the first is, Semi-Automatic Card Tricks - Vol. 2, Steve Beam

Four of a Kind - After failing to turn over the other three cards that match the value of the selected card, magician checks the value of the selected card, and instantaneously all three cards of the same value turn face up, Juan Tamariz: Lessons in Magic - Vol. 2, Juan Tamariz

Four Part Harmony - Four spectators pick cards, each time under more stringent conditions. The performer is nevertheless able to read their minds each time, Aronson Approach, The, Simon Aronson

Four Stop Intersection - Four spectators cut off packets from the deck, remember the bottom card, and shuffle their packets. The magician deals the shuffled deck face-up on the table, and has each spectator think Stop when their card is arrived at. All four cards are divined this way, Card Ideas of Simon Aronson, The, Simon Aronson

Fourteenth Book Test - Any word in an ungaffed book is selected, with the medium out of the room. The medium returns, and divines the word, 13 Steps to Mentalism, Tony Corinda

Full Deck Passover - A named card vanishes from one deck and re-appears in another, Workers 5, Michael Close

Haunted Deck, The - A named card is removed from the deck by a disembodied hand, Workers 5, Michael Close

Hawk, The - Cards are chosen by two spectators, who then replace them in the deck and shuffle the deck. Performer proceeds to find one card dealing through the deck face-down, and names the other one!, Max Maven’s VideoMind, Max Maven

High Class Location - Three cards are divined, despite the use of a memorized deck that has been shuffled in previous effects, Simply Simon, Simon Aronson

Histed Heisted - The performer hands out packets of cards to several people, who are asked to mentally select one of the cards from their packet. Each person then shuffles their packet and returns it to the performer. The performer calls out the cards in shuffled sequence, stopping every so often to read a spectator’s mind. The last person is handed an envelope, and then asked to name their card. The name of the card is predicted in the envelope, Card Ideas of Simon Aronson, The, Simon Aronson

Human Equation, The - 6 people each call out a number, and then shuffle themselves into random order. The performer writes down addition problem, and the answer corresponds to the order in which the spectators are now in, Theater of the Mind, Barrie Richardson

I’ll Go First - This is the classic You Do As I Do effect, with significant subtleties and improvements, Card Ideas of Simon Aronson, The, Simon Aronson

Invisible Card, The - An invisible card is pulled from a deck, and the spectator is asked to name it. It is shown that the named card is not in the deck. The invisible card is then replaced, the deck is spread, showing the named card face-up, Try The Impossible, Simon Aronson

Invisible Deck, The - A spectator names any card, and it’s shown to be the only reversed card in a completely ordinary deck, Very, Very Close, Vol. 1 (video) & Workers 5, Michael Close

Madness in our Methods - Explaining the three factions of magicians, the performer has three cards selected - mentally, physically and mathematically. The cards are then produced in amazing mental, physical and mathematical means, Simply Simon, Simon Aronson

Mental Divination - 5 spectators each create 5-word lists, and secretly choose 1 word each. Performer picks words out of a hat, and is able to divine which word was chosen by whom, Encyclopedia of Impromptu Magic, Martin Gardner (Originator unknown)

‘Mind Reading’ with Musical Pieces - Songs are selected by the audience, and medium/pianist divines and plays the song, You Can Remember - Session 10, Bruno Furst

‘Mind Reading’ with Objects - Objects are selected by the audience, and medium divines what cards they are without looking, You Can Remember - Session 10, Bruno Furst

‘Mind Reading’ with Playing Cards - Cards are selected by the audience, and medium divines what cards they are without looking, You Can Remember - Session 10, Bruno Furst

Monkey in the Middle - A named card instantaneously appears between two jokers, Workers 5, Michael Close

Myopia - Two spectators choose cards which are subsequently divined by the magician, Workers 5, Michael Close

OutSmart - Using a phrase mentioned at the top of the routine, the magician spells down the named card, Ah-Ha!, David Harkey and Eric Anderson

Past, Present, Future - The spectator selects three cards, looks at two and replaces them, and places the third, unseen, into their pocket. The first is found by mind reading, the second by palm reading, and the third via a prediction, Simply Simon, Simon Aronson

Pseudo Memory - Spectator shuffles deck, and records cards as called off by the performer. Performer then recalls every card, verified by spectator’s list, Self-Working Number Magic, Karl Fulves

Quaranta - Performer divines a word, a picture, a five-digit number, and a word, each chosen by one of four people from a custom deck of cards, The Linking Ring - April 1996, Max Maven

Racer’s Edge - Spectator chooses a race horse name, and removes cards which list that horse as a winner. The performer not only divines the name of the horse, but shows that the total number of races was correctly predicted, The Violet Book of Mentalism, Phil Goldstein

S-D Plus - An esoteric 3-phase routine: 1) A packet of cards is cut, shuffled, and the top card remembered, with a second shuffled packet dropped on top of it. The performer removes the selected card. 2) The original packet is shuffled again, a portion is cut off, shuffled again, and the top card is remembered. Another portion of the original deck is shuffled, and dropped on top of this new packet. The performer just as quickly and easily removes the selected card. 3) This is repeated a third time with the removed portion from phase 2, Card Ideas of Simon Aronson, The, Simon Aronson

Self-Centered - Two cards are selected and replaced in a very fair manner. The selections are then found under impressive conditions, Simply Simon, Simon Aronson

Smiling Mule, The - A named card appears between the two red jacks, Very, Very Close, Vol. 1 (video) & Workers 5, Michael Close

Sport of Memorization, The - A spectator selects a sports card, and then a playing card. The playing card has the signature of the selected player on the back., MAGIC - March 2001, Stan Allen (Trick by Joshua Jay)

T For Two - The medium is blindfolded, yet divines objects, messages, and even dollar bill serial numbers held by the magician, Falkenstein & Willard - Vols. 1 & 2, Glenn Falkenstein and Frances Willard

Take My Word - A list of 10-12 objects is created by the audience, and one is selected. The medium can divine which one was chosen, 13 Steps to Mentalism, Tony Corinda

Talismanacle, Variation One - A card is selected and the deck is shuffled afterwards. Performer then uses an amulet to discern the chosen card, Mind, Myth & Magick, T. A. Waters

Thought Transference - Spectator chooses a six digit number, calls a phone number given to him by the magician, and the person on the other end names the number, URL: http://www.acs.ucalgary.ca/~mueller/TOTAL/stu.html

Topsy Turvy - Three spectators each cut to a cardand shuffle their packets. The packets are then shuffles face-up into face-down. The deck is spread, and the cards are found by muscle reading, Simply Simon, Simon Aronson

Tridex - Performer divines each of three spectator’s cards in a different way, Mind, Myth & Magick, T. A. Waters

Tut Tut - The 4 aces entrap a selected card, Workers 5, Michael Close

Twenty-Five Words - Five spectators each call out 5 words, and mentally choose one. All 25 words are written down, and dropped into a container. , Encyclopedia of Impromptu Magic, Martin Gardner

Twice as Hard - Two spectators each choose a number from 1-52, and then cut to a card. Both cards are replaced, the magician snaps his fingers, and the selected cards are now at the selected numbers., Try The Impossible, Simon Aronson

Two Beginnings - One spectator names a card, and another pulls one from the deck. They both prove to be the same card, Try The Impossible, Simon Aronson

Two Card ‘No Touch’ Location - One spectator cuts off a packet, and looks at the bottom card. A second spectator shuffles the packet and looks at the new bottom card. The packet is then dealt into two-face-down piles. After asking which piles each spectator viewed their card, the magician names the selected cards, Card Ideas of Simon Aronson, The, Simon Aronson

Two Wrongs Make It Right - Two spectators select cards, and the magician proves his ability to give wrong predictions. The wrong predictions, though turn out to be the key to finding the selected cards, Simply Simon, Simon Aronson

Ultra Mind, The - Performer duplicates hidden drawing randomly chosen by spectator, Self-Working Number Magic, Karl Fulves

Wishing Trick, The - A named card rises to the top, followed by the location of a named card at a selected number, Workers 5, Michael Close


Simulated Memory Demonstrations -

Card Memory - A deck of cards is shuffled by the audience, and memorized by the performer. He then recalls which card is where, Mental Miracles, Bob Cassidy

Chromagnon - Spectator shuffles the deck, and attempts to memorize the sequence of red and blacks. The performer is able to recall the order of reds & blacks, and in even more detail, Thabbatical, Phil Goldstein

Close-up Memory Demonstration - A card from a shuffled, memorized deck is moved by the spectator, and identified by the performer. Someone calls a number from 1-52, and performer names the card at that spot, Theater of the Mind, Barrie Richardson

Computer Brain - A spectator names a number from 1-8, and performer recalls the 10-digit number associated with it, Entertaining with ESP, Tony Doc Shiels

Days and Dates - Given any date in the current, previous, or next year, magician can name the day of the week, URL: http://www.acs.ucalgary.ca/~mueller/TOTAL/stu.html

Deep Sea Digits - Spectators call out dozens of digits, which are then memorized by the performer and recalled perfectly, Syzygy’s Best, Vol. 1, Lee Earle

Dollar Bill Poker - Spectator removes a dollar bill and calls out the serial number. He then circles a single digit, and calls out the remaining digits in any order. Performer names the omitted digit, Self-Working Number Magic, Karl Fulves

Fantastic Memory - Spectator is given a list of nine 21-digit numbers and the magician recalls any 21-digit number requested from the list, URL: http://www.scri.fsu.edu/~dennisl/CMS/act......html#CW2

Flash Memory - After the magician memorizes which of four rows have what cards in them, a spectator names which rows have cards of his chosen value in it, and the magician not only names the value but which rows have the which suit of that value in it, Skullduggery, Leo Boudreau

Flash Mnemonics - Magician memorizes the deck, spectator removes a card, and magician looks through deck once more and announces which card is missing, The Charlatan’s Handbook, Sid Fleischman

I’ll Guess Your Weight - Performer demonstrates cutting skill by cutting EXACTLY the same number of cards as spectator. Then, performer memorizes the deck, turns it face-down, and cuts exactly to the spectator’s selected card, The Breather: The Ultimate Crimp, Bob King

Johnny Mnemonic - Spectator shuffles a deck twice, and the performer memorizes the order of the deck. Two spectators each select a card out of their half of the deck, and replace it in the other half. The performer then looks through the deck and finds both cards. The memory demonstration then concludes with a gambing demo that finishes with a complete seperation of suits, The Card Artistry of Andrew Wimhurst, Andrew Wimhurst

Lorayne Storm, A - After having a selected card returned, and memorizing the entire deck, the magician names the location of the card, as well as some of the cards surrounding it, Genii - April 1989 & Apocalypse - November 1979, Harry Lorayne

Memorable Deck Memorization - A borrowed deck is shuffled and memorized. A card is named by the spectator, and the spectator recalls its location and counts down to it in the deck, Linking Ring - March 1994, Barrie Richardson

Memorease - Out of three spectators, one is given a magic amulet, and only that spectator is able to remember a list of 10 or 12 letters after being shown it only once, Chronicles - No. 28 & Self-Working Number Magic, Karl Fulves (Trick by J. K. Hartman)

Memory - After noting which cards remain in the deck, in order to deduce the one missing card, performer notes that TWO cards are actually missing, one being the selected card, and the other having been left in the card case, Ted Lesley’s Working Performer’s Marked Deck Manual, Ted Lesley

Memory - 1st spectator fails to recall a list of 10 words out of order, while a 2nd spectator, who’s been temporarily given a super memory, recalls them perfectly with only a little thought, Chronicles - No. 22, Karl Fulves (Trick by Bob Paul)

Memory Test, The - Performer memorizes 1/3 to 1/2 the deck, has the spectator remove a card behind his back, and deduces which card was removed, Scarne On Card Tricks, John Scarne (Trick by Charles Jordan)

Mental Countdown - From a shuffled deck, spectator points to a single card in the deck, and magician uses his memory to recall the exact position of the card, Self-Working Close-Up Card Magic, Karl Fulves

Mind Erasing - Spectator crosses out items memorized earlier, and calls out their number as he erases them. Performer recalls which one wasn’t erased (see also Digit Memory), Self-Working Number Magic, Karl Fulves

Mind Mirror - A card is chosen by a spectator and lost in the deck. Performer memorizes deck, and spectator removes their card. Performer, with only a quick look at the deck, is able to name it, Self-Working Close-Up Card Magic, Karl Fulves

Phenomenal Memory, A - After having a selected card return to the deck and memorizing the spread, the magician turns his back, has the spectator move his selected card, turns around, and names the card that was moved, Card College - Vol. 1, Roberto Giobbi

Pseudo Memory - After the magician cuts and shuffles the deck, the thought-of card is named, and the magician recalls how far down in the deck it is, Epilogue - November 1968, Edward Marlo

Quasi-Memorized Deck, The - A pack of cards, shuffled by the audience, is distributed between 2-3 audience members, and the performer recalls which cards are where, Theater of the Mind, Barrie Richardson

Si Stebbin’s Master Memory Test - After a shuffled deck is handed out to an audience, performer not only recalls the entire deck in random order as he takes back the cards, but can recall the exact location of any named card, Scarne On Card Tricks, John Scarne (Trick by Si Stebbins)

Super Count - One card is removed from a group of 10, and performer looks through the 10 quickly, and announces the missing card, Self-Working Close-Up Card Magic, Karl Fulves

Super Scam - A subtlety in which a mistake proves that you really have memorized the deck, Apocalypse - February 1983, Harry Lorayne (Trick by Terry LaGerould)

That Rings A Bell - 3 spectators each write down a 3 digit number, and a fourth totals them. Performer recalls where in the phone book a number with those last four digits is located, Entertaining with ESP, Tony Doc Shiels

Wizard’s Pocketbook, The - After having the spectator mentally select a card, magician asks on which of six pages (each containing the name of 30 cards), the cards appear, and magician recalls which card is common only to those pages, Linking Ring - April & May 1993, Eugene E. Gloye & Prof. Hoffman

Your Bill for My Bill - Five dollar bills are collected from the audience, and the serial numbers are memorized instantly, and then recalled by the performer, Falkenstein & Willard - Vol. 3, Glenn Falkenstein and Frances Willard
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